fear&reason

2. Core Mechanic

Actions and Resolution

Expanding Your Dice Pool

Narrative Rules

Success Level Outcomes

Success Level Outcome Control
0 Success Situation worsens, failure possible. GM gains one Doom or requests Insight roll. GM
1 Success Barely succeeded. GM adds complication or cost. GM
2 Success You do it well. Excellent job! Player
3 Success Critical success achieved. GM offers extra info or opportunities. Player
Attribute Number Gain 1 Clue Marker. Use marker now or later. Player
Insight Die Fails -1 Insight or -1 Damage. Regardless of other successes. N/A
Insight Succeed Choose: -1 Insight or +1 Clue. Applies even if other dice fail. N/A